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Braive

DESCRIPTION

Providing online treatment programs to help you become your own therapist

As an Upbeater, I worked for the client, Braive, who is providing online programs to help people building healthy minds.

I redesigned the website from scratch, worked on both interaction and interface design.

MY ROLE

Interaction Design

Interface/Visual Design

UX Research

Overview
Braive.jpg

Overview

Mission

To improve the client's website, provide a better user experience with the ease of use

Process

1. Define
  • Review the website

  • Heuristics Evaluation

  • Site map

2&3. Design & Prototype
  • Wireframes

  • Interface design

  • Prototypes (low fidelity and high fidelity)

4. Test
  • Usability test

  • 2 rounds of iteration

5. Deliver
  • Design document

  • Usability test report

  • Walk-through video

Outline

Team & Collaboration
  • Individual project

  • Work closely with the client:

    • updated progress regularly​

    • during meetings, rationalised my design decision and confirmed the feasibility with them

Outcome
  • Final design files, design documents, report of usability test, and a walk-through video.

  • Some of the suggestions are already implemented.

Background

Background

Braive wants to improve the user experience of its website, to make sure it is clear about the service and converting visitors to customers.

Thus, this project focused on user experience and interaction design. The interfaces were redesigned based on the existing visual language.

Procedure
Iterations

Procedure

  • Define:

    • Heuristic evaluation of the website

    • Site map

  • Design & Prototype:

    • Wireframes and low fidelity prototype

    • Interface design

    • High fidelity clickable prototype

  • Test:

    • 2 rounds of iteration

      • usability test

      • Analysis of the result

      • Revision of the design

  • Deliver:

    • Final delivery documents

    • Walk-through video

Iteration Examples

The usability tests provided useful feedback regarding the design. Here are two examples of the iterations:

1. Above the fold

Original website

Carousel

Automatic carousel is distracting, it interrupts the user's attention

MHC session

Without any description about MHC, users can't get enough info at the first glance

AboveTheFold-0.png
First design

Intro

Point out the service "iCBT program" and use a slogan to state the value

MHC session

use a caption to explain MHC

AboveTheFold-1.png

Usability test result

Two participants noticed the "MHC" first and regarded it as the main service.

They didn't understand what the "iCBT program" meant and therefore skipped it.

Second design

Intro

Rewrite copy for better communication

Use hero image to add visual impact

MHC session

Rewrite the copy for explanation

AboveTheFold-2.png

Usability test result

All participants noticed the introduction section first.

2. Programs page

Original website

Inconsistency

Other pages has a intro section at top

Drop-down filer

only contains four items, inefficient

Program Cards

Description area is too small to provide adequate information.

Repetitive information across the page.

ProgramsPage-0.png
First design

Consistency

Intro section at top, as other pages.

Move repetitive info to this section.

Text buttons

Utilize text buttons as filters

Hint

Utilize text buttons as filters

Program Cards

Add a category tag.

Increase the description area, change the copy to provide more information.

ProgramsPage-1.png

Usability test result

All participants ignored the price information on the programs page and turned to the program detail page to find the pricing information. It indicated the need for having a price tag on the detail page.

Second design

Hint

Emphasize the hint

Program Cards

Remove the category tags.

Place the price tags back.

ProgramsPage-2.png

Usability test result

One participant was strongly opposed to having price tags on the programs page.

Thus, a version of programs page without price tags was made. In the following tests, participants were asked to compare two versions of the programs page.

Final Design

Final Design

Four pages from the final design:

Learning

Learning

During this project, I researched into web design to investigate the trends and learn more details regarding specific elements, as well as information architecture.

Another thing that I learned was about the data privacy (GDPR) when I discussed with the client if we could simplify the MHC process, whether the sign-up should happen before the MHC or not. It is also related to ethical design.

I also learned how to report my progress and convey more effectively during distant working. Moreover, I noticed the importance of aligning with the client: having deep knowledge about their business and situation would save time in the process, both on making design decisions and communications.

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